From the NannyMUD documentation

LAST CHANGE

2000-12-12

TOPIC

NAME

        soul changes - What's new in the soul.

DESCRIPTION

	There are a few things that have changed with the new soul
	that didn't exist in the old soul by Profezzorn. Here is a
	list of the changes that you may be interested in.

Code-wise
	Nanny specific  - The soul is now tailor-made for Nanny.
	Object split up - Into player soul and soul daemon.
	Line soul       - A line_soul that uses the players feelings.
	Hooks           - Possible to hook and block feelings now.
Verb format
 	$$ and $$$   - For verbs like do/does and cry/cries.
	Prepositions - The soul now utilizes prepositions.
		     - Wizards can use all prepositions.
Feeling output
	Visibility - Names will be revealed depending on who sees them.
	 	   - Uses properties night_vision and see_invisible.
		   - Wizards will never see 'Someone'.
	Columns    - query_cols() is used for each player.
Player input
	Names        - Capitalized names always specify livings.
 	             - Monster  specifies livings.
 	Invisibility - Wizards can use feelings on invisible livings.

SEE ALSO

        soul in std/soul/soul

SEE ALSO

        sould in std/soul/sould

SEE ALSO

        feelings in std/soul/feelings
        feelings in wizinfo/feelings