From the NannyMUD documentation
2000-12-12
NAME
soul changes - What's new in the soul.DESCRIPTION
There are a few things that have changed with the new soul that didn't exist in the old soul by Profezzorn. Here is a list of the changes that you may be interested in. Code-wiseNanny specific - The soul is now tailor-made for Nanny. Object split up - Into player soul and soul daemon. Line soul - A line_soul that uses the players feelings. Hooks - Possible to hook and block feelings now.Verb format$$ and $$$ - For verbs like do/does and cry/cries. Prepositions - The soul now utilizes prepositions. - Wizards can use all prepositions.Feeling outputVisibility - Names will be revealed depending on who sees them. - Uses properties night_vision and see_invisible. - Wizards will never see 'Someone'. Columns - query_cols() is used for each player.Player inputNames - Capitalized names always specify livings. - Monsterspecifies livings. Invisibility - Wizards can use feelings on invisible livings. SEE ALSO
soul in std/soul/soulSEE ALSO
sould in std/soul/souldSEE ALSO
feelings in std/soul/feelings feelings in wizinfo/feelings