From the NannyMUD documentation
2000-12-09
NAME
wizmodlib - Some customisation for your evals etc.DESCRIPTION
GENERAL You can create a file in your homedir named 'wizmodlin.c'. If that exists, it will be used by the wizmod in several cases: + It will be inherited when you use 'eval'. + It will be checked for danger ratings of objects, see below. DANGER RATINGS When a wizmod command is about to destruct an object, a number between 0 and 100 is assigned to the object. This value is compared against the dangerlevel set in the wizmod. If the number is less than the dangerlevel, the object will not be destructed. The wizmodlib allows you to do your own ratings. If the wizmodlib exists, and loads, and has a function 'own_danger_rating', that function is called with the object as an argument. The returned value is then used as the number to compare against the dangerlevel.NOTE
Be sure the wizmodlib loads, or you will have problems.SEE ALSO
eval in std/basic/basic eval in wizcommands/debug/evalSEE ALSO
dangerlevel in std/module/wizmodSEE ALSO
standardlib in std/module/standardlib