From the NannyMUD documentation

LAST CHANGE

2000-12-09

TOPIC

NAME

        wizmodlib - Some customisation for your evals etc.

DESCRIPTION

	GENERAL
	You can create a file in your homedir named 'wizmodlin.c'. If
	that exists, it will be used by the wizmod in several cases:

	+ It will be inherited when you use 'eval'.
	+ It will be checked for danger ratings of objects, see below.
	
	DANGER RATINGS
	When a wizmod command is about to destruct an object, a number
	between 0 and 100 is assigned to the object. This value is
	compared against the dangerlevel set in the wizmod. If the
	number is less than the dangerlevel, the object will not be
	destructed. 

	The wizmodlib allows you to do your own ratings. If the
	wizmodlib exists, and loads, and has a function
	'own_danger_rating', that function is called with the object
	as an argument. The returned value is then used as the number
	to compare against the dangerlevel.

NOTE

	Be sure the wizmodlib loads, or you will have problems.

SEE ALSO

        eval in std/basic/basic
        eval in wizcommands/debug/eval

SEE ALSO

        dangerlevel in std/module/wizmod

SEE ALSO

        standardlib in std/module/standardlib