From the NannyMUD documentation
2003-03-12
NAME
set_def_name - Set the 'definite name'.LOCATION
/obj/living_functions.cSYNTAX
void set_def_name(string name)DESCRIPTION
This function sets a 'definite name'. That should be something like 'the boar', or so. This will be used for combat messages etc.NOTE
You must call this function AFTER any calls to set_name(), since set_name() sets default for the def-name.EXAMPLE
// This code sequence sets things in order. set_name("dog"); set_indef_name("a dog"); set_def_name("the dog");SEE ALSO
set_name in lfun/basic/set_name set_name in obj/quest_obj set_name in std/basic/stationarySEE ALSO
set_indef_name in lfun/living/set_indef_name