From the NannyMUD documentation

LAST CHANGE

2003-03-12

FUNCTION


NAME

        set_def_name - Set the 'definite name'.

LOCATION

        /obj/living_functions.c

SYNTAX

        void set_def_name(string name)

DESCRIPTION

        This function sets a 'definite name'. That should be
        something like 'the boar', or so.

        This will be used for combat messages etc.

NOTE

        You must call this function AFTER any calls to set_name(),
        since set_name() sets default for the def-name.

EXAMPLE

        // This code sequence sets things in order.
        set_name("dog");
        set_indef_name("a dog");
        set_def_name("the dog");

SEE ALSO

        set_name in lfun/basic/set_name
        set_name in obj/quest_obj
        set_name in std/basic/stationary

SEE ALSO

        set_indef_name in lfun/living/set_indef_name