From the NannyMUD documentation

LAST CHANGE

2000-12-15

FUNCTION


NAME

        eat_food - eat some food stuff

LOCATION

	/obj/living_functions.c

SYNTAX

	varargs int eat_food(int strength, int silent)

DESCRIPTION

	This function is called in living objects when they consume
	food stuff. It contains checks for stuffness and such.
	strength	This is how stuffing the food is.
	silent		If given, no default messages are written.

SEE ALSO

        drink_alcohol in lfun/player/drink_alcohol