From the NannyMUD documentation
2007-07-28
NAME
drink_alcohol - The player drinks some alcoholic beverage.LOCATION
This function is located in /obj/player.AVAILABILITY
This function can be called by any object.SYNTAX
int drink_alcohol(int strength)DESCRIPTION
This function checks if the player can drink a drink of the given strength, and if so, updates the intox level.RETURN VALUES
0 Drinking failed; the player is too drunk. 1 Drinking succeeded.SEE ALSO
query_can_drink_alcohol in lfun/player/query_can_drink_alcohol