From the NannyMUD documentation

LAST CHANGE

2000-12-15

FUNCTION


NAME

        add_protection - add damage protection to a living.

LOCATION

	/obj/protections.c

SYNTAX

	varargs int add_protection(string type, object obj)

DESCRIPTION

	Using this function, you add a protection to a living
	object. You have to give at least one argument, the damage
	type. The other is the object on which the protection is
	noted. It is by default the calling object.

SEE ALSO

        protections in lfun/living/protection
        protections in lfun/living/protections

SEE ALSO

        remove_protection in lfun/living/remove_protection

SEE ALSO

        query_protection in lfun/living/query_protection