From the NannyMUD documentation
2001-01-06
NAME
_exit - called when an object is destructedLOCATION
Can occur in any object.SYNTAX
void _exit();DESCRIPTION
The _exit() function is called when the object containing it is destructed by destruct(). This allows you to do any last actions before the object disappears.NOTE
If your _exit function bugs, the destruct will fail.SEE ALSO
destruct in efun/object_related/destruct destruct in wizcommands/object/destructSEE ALSO
_destruct in efun/object_related/_destruct