From the NannyMUD documentation

LAST CHANGE

2002-12-14

COMMAND



NAME

        destruct - destruct an object

SYNTAX

        destruct [-f] 

DESCRIPTION

        If there is an object named "object" in the same room, it can
        be destroyed with 'destruct object'. If it is a cloned object,
        the original blue print (the master object) will still remain
        loaded.  If it is a singular object (not cloned), like a
        castle, then all data about the object will be discared. An
        'update' of a castle will have the same effect.

	This command will respect the dangerlevel settings of your
	wizmod.

	Flags:
	-f  Ignore the dangerlevel setting.

NOTE

        Never 'destruct' a player.