From the NannyMUD documentation

LAST CHANGE

2000-12-12

FUNCTION


NAME

        _signal_wizard - _signal_wizard - the player just wizzed.

LOCATION

        Can be placed in any object.

SYNTAX

        int _signal_wizard();

DESCRIPTION

        When a player becomes a wizard, this function is called in every
        object in his inventory. This allows guildmark etc. to generate
        appropriate messages on the lines.

        If the function returns 1, the standard message 'A new Wizard has
        been born' won't be written /shouted.

SEE ALSO

        _signal_mortal in lfun/_signals/_signal_mortal