From the NannyMUD documentation
2000-12-12
NAME
_signal_wizard - _signal_wizard - the player just wizzed.LOCATION
Can be placed in any object.SYNTAX
int _signal_wizard();DESCRIPTION
When a player becomes a wizard, this function is called in every object in his inventory. This allows guildmark etc. to generate appropriate messages on the lines. If the function returns 1, the standard message 'A new Wizard has been born' won't be written /shouted.SEE ALSO
_signal_mortal in lfun/_signals/_signal_mortal