From the NannyMUD documentation
2000-12-12
NAME
_signal_mortal - _signal_mortal - the player just returned to mortality.LOCATION
Can be placed in any object.SYNTAX
void _signal_mortal();DESCRIPTION
When a wizard turns mortal by choice from the first wizard level, this function is called in every object in his inventory. This allows guildmark etc. to generate appropriate messages on the lines. If the function returns 1, the standard message won't be written to the player.SEE ALSO
_signal_wizard in lfun/_signals/_signal_wizard