From the NannyMUD documentation

LAST CHANGE

2000-12-12

FUNCTION


NAME

        _lock - Lock a living object.

SYNTAX

        void _lock(int flag)

DESCRIPTION

	This function locks a living object and blocks other objects
	being moved into it with move_object() or transfer().

	The argument is 'on' (1) or 'off' (0).

NOTE

	Use of this function is not recommended.

SEE ALSO

        move_object in efun/object_related/move_object

SEE ALSO

        transfer in efun/object_related/transfer