From the NannyMUD documentation
2000-12-12
NAME
_lock - Lock a living object.SYNTAX
void _lock(int flag)DESCRIPTION
This function locks a living object and blocks other objects being moved into it with move_object() or transfer(). The argument is 'on' (1) or 'off' (0).NOTE
Use of this function is not recommended.SEE ALSO
move_object in efun/object_related/move_objectSEE ALSO
transfer in efun/object_related/transfer