From the NannyMUD documentation
2000-12-11
NAME
set_living_name - set the searchable name for a living objectSYNTAX
void set_living_name(string name)DESCRIPTION
Sets a specific searchable name for a living object, ie an object that has done enable_commands. By doing so the object can be found by the function find_living.NOTE
This is normally used to allow finding of an npc globally in the game.NOTE
If there is two living objects with the same name then only one of them will ever be found by find_living, undefined which one.SEE ALSO
find_living in efun/object_related/find_livingSEE ALSO
find_player in efun/player_related/find_playerSEE ALSO
enable_commands in efun/object_related/enable_commands