From the NannyMUD documentation

LAST CHANGE

2000-12-11

FUNCTION


NAME

        set_living_name - set the searchable name for a living object

SYNTAX

	void set_living_name(string name)

DESCRIPTION

	Sets a specific searchable name for a living object, ie an object
	that has done enable_commands. By doing so the object can be found
	by the function find_living. 

NOTE

	This is normally used to allow finding of an npc globally in the
	game.

NOTE

	If there is two living objects with the same name then only one
	of them will ever be found by find_living, undefined which one.

SEE ALSO

        find_living in efun/object_related/find_living

SEE ALSO

        find_player in efun/player_related/find_player

SEE ALSO

        enable_commands in efun/object_related/enable_commands