From the NannyMUD documentation
2000-12-14
NAME
enable_commands - Set an to be object `living'.SYNTAX
void enable_commands(void)DESCRIPTION
This function makes an object `living'. It will now pick up commands defined by `add_action()' and can listen to what is said in its environment.SEE ALSO
disable_commands in efun/object_related/disable_commandsSEE ALSO
move_object in efun/object_related/move_object