From the NannyMUD documentation
2000-12-16
NAME
races - The use of race in NannyMUD.DESCRIPTION
All living creatures have a race. The MUD uses this information in various ways. Set the appropriate race of your creatures. General guidelines: + Use words in singular only. + Use general race names, like 'bird', 'fish', 'feline', 'insect'. etc. + Use natural race names, like 'cow', 'horse' etc. when being more specific. + Use common fantasy race names, like 'elf', 'dwarf', 'troll' etc. + For things that cannot be considered having a race, use "NONE". + For animated platemails etc., use "construct". + For undead creatures, set the race as if they were alive, and the add the property 'undead' with the type as value. - Avoid special RPG systems schemes of classification. - Don't use the race 'undead'. Instead, use some race from above, add an alias 'undead', and add the property "undead". - Don't use capitalised versions of the race names, use lower-case letters only.EXAMPLE
For a lion: set_race("lion");EXAMPLE
For a grasshopper: set_race("insect");EXAMPLE
For a kobold zombie: set_race("kobold"); add_alias("zombie"); add_alias("undead"); add_property("undead", "zombie");EXAMPLE
For a dwarf spirit: set_race("dwarf"); add_alias("spirit"); add_alias("undead"); add_property("undead", "spirit");EXAMPLE
For an ordinary werewolf: set_race("human"); add_alias("werewolf"); add_property("were", "wolf");EXAMPLE
For a elf turned were-rat, that is also a vampire: set_race("elf"); add_alias("wererat"); add_alias("undead"); add_property("were", "rat"); add_property("undead", "vampire");SEE ALSO
raced in daemon/raced