From the NannyMUD documentation

LAST CHANGE

2000-12-16

TOPIC

NAME

        disc wise - Comments on disc hygiene.

DESCRIPTION

	NannyMUD has access to limited disc space. The discs holds the
	complete system for the machine we run on, as well as the
	files associated with the game. The discs have already been
	full once or twice. What happens then is that no files can be
	saved, especially the player save files, member lists in
	guilds etc. In short, full discs means total chaos.

	Here follows some things people do all too often that the
	should not. Read and avoid.

	1/ Standard files. It is all too common that people take
	   copies of the files in /std or /obj and store in their
	   directories. Especially big files, like player.c and
	   living.c, have been very popular. There are mainly two
	   reasons not to do this:

	   i/  The waste of disc space.
	   ii/ There are few files that will be changed so fast as the
	       standard files, thus making the copies obsolete - very
	       fast.

	2/ Doc files.
	   In order to have easy access to the documentation, people
	   copies the doc files to their directories. There are mainly
	   three reasons not to do this:
	   i/   The waste of disc space.
	   ii/  Even though docs are changed less often than standard
	        files, they do get changed. Then the copy is obsolete
		junk.
	   iii/ If you make it an habit to look in the doc directory,
	        you might notice additions that have been made.

	3/ Other wizards files.
	   Sometimes people makes copies of files (or whole dirs) of
	   other wizards code, to have easy access to examples.
	   Persuade the other wizard to let you have read access
	   instead. Don't waste the disc space.