From the NannyMUD documentation
2000-12-16
NAME
disc wise - Comments on disc hygiene.DESCRIPTION
NannyMUD has access to limited disc space. The discs holds the complete system for the machine we run on, as well as the files associated with the game. The discs have already been full once or twice. What happens then is that no files can be saved, especially the player save files, member lists in guilds etc. In short, full discs means total chaos. Here follows some things people do all too often that the should not. Read and avoid. 1/ Standard files. It is all too common that people take copies of the files in /std or /obj and store in their directories. Especially big files, like player.c and living.c, have been very popular. There are mainly two reasons not to do this: i/ The waste of disc space. ii/ There are few files that will be changed so fast as the standard files, thus making the copies obsolete - very fast. 2/ Doc files. In order to have easy access to the documentation, people copies the doc files to their directories. There are mainly three reasons not to do this: i/ The waste of disc space. ii/ Even though docs are changed less often than standard files, they do get changed. Then the copy is obsolete junk. iii/ If you make it an habit to look in the doc directory, you might notice additions that have been made. 3/ Other wizards files. Sometimes people makes copies of files (or whole dirs) of other wizards code, to have easy access to examples. Persuade the other wizard to let you have read access instead. Don't waste the disc space.