From the NannyMUD documentation
2000-12-14
NAME
query_puzzles - Information about puzzles solved by the player.LOCATION
This function is located in /obj/player.AVAILABILITY
This function can be called by any object.SYNTAX
mixed query_puzzles(string puzzle_name)DESCRIPTION
If called with a string, 1 is returned if the player has solved that puzzle, otherwise 0 is returned. If called with no argument, the full #-separated list of solved quests is returned, if the target is a wizard or a test player. For normal mortals, zero is returned.SEE ALSO
set_puzzle in lfun/player/set_puzzle