From the NannyMUD documentation
2002-06-29
NAME
setenv - modify/view environment variablesSYNTAX
setenv [var value]DESCRIPTION
With no arguments, setenv prints out all of the current environment variables and their values. setenv with one argument sets a variable (the argument) to a null value -- which means that it could as well be removed, so it is. setenv with both arguments, sets the variable (first arg) to the value of the second argument. + WROOM Specify the path to your workroom. Used by the command 'home'. + START Specify the path to where you log on. + STOP Specify the path to where you will be transfered when logging out, before dropping things. + HOME Specify where your default directory is. + GUILD Used by guilds to mark a player as theirs. + BOARD_READER Path to your prefered boardreader. + WIZTOOL The path to a preferred wiztool. If you don't want to get the wizmod, set this to /obj/wiztool . The moving messages that are displayed when you do various things. Each has a few requirements in addition to the message. The message must contain $N, which will be replaced with your name. In addition, MCLONE and MDEST require $O, which will be replaced with the name of the object you are cloning / destructing. Also, MOUT requires $D, which will be replaced with the direction which you are leaving in. + MDEST Specifies the message written when you destruct something. + MCLONE Specifies the message written when you clone something. + TITLE The title/name you have on 'who' and in a room. If the title does not contain your name or $N, which will be replaced with your name, then your name will be added first in the title.SEE ALSO
unsetenv in wizcommands/misc/unsetenv