From the NannyMUD documentation

LAST CHANGE

2000-12-16

NAME

        icemod - 

DESCRIPTION

	Leowon's module containing some convenient commands. Note that in the
	cases where commands give filenames as output, they are generally
	printed in a somewhat shortened form. To get the complete file paths
	for such commands, use the -l flag.

	COMMANDS
	bomb    [-rf]    [path|object]
	genip   [-gl]    [gender]
	ip               
	leq     [-fl]    [living]
	lii     [-cdfl]  [path|object]
	linarea [-l]     [wizard name]
	linfo   [-lv]    
        lmine   [-flnx]  [path]
	ltime
	waitfor           name>

COMMAND



NAME

        bomb - 

SYNTAX

	bomb [-rf] [object]

DESCRIPTION

	This command destroys all objects in the inventory of
	"object". If no object argument is given, the environment of
	the module owner is assumed to be the target by default. The
	dangerlevel set in the module is taken into consideration when
	deciding which objects to destruct.

	Flags:
	-r causes bombing to be recursive.
	-f overrides dangerlevel and bombs everything. Use with caution.

COMMAND



NAME

        genip - 

SYNTAX

	genip [-l] [gender]

DESCRIPTION

	Yet another who view. Shows level, idle, playerkiller,
	secondflag, guild, spouse, name and ip address.

	Flags: -l shows location instead of ip address.

COMMAND



NAME

        ip - 

SYNTAX

	ip 

DESCRIPTION

	A useful command for checking someone's ip address and idle time.
	Also shows away message and location if set. Glob matching on the
	name given is done against all logged-on users (i.e., if Leowon is
	logged on, "ip leo" will expand to "ip leowon" as long as no one
	else with the same name prefix is logged on).

COMMAND



NAME

        leq - 

SYNTAX

	leq [-fl] [living]

DESCRIPTION

	Yet another "eq" command, with a few improvements. This one
	attemps the same kind of glob matching (vs players only, not
	npcs) as ip, see above.
	Flags: -f shows filenames instead of short descs.
	       -l does not truncate short descs/filenames.

COMMAND



NAME

        lii - 

SYNTAX

	lii [-cdfl] [object]

DESCRIPTION

	Yet another "ii" command, with a few improvements. Uses glob
	matching as per leq, see above, but can also target
	non-livings, since it can be useful to check the inventory of
	a container or room.
	Flags: -c shows creator name after filename.
	       -d gives a listing of deep inventory, i.e., including 
	          things kept in containers. These items names are preceded
		  with a * in the listing.
	       -f shows filenames only, not short descs.
	       -l shows fully expanded filenames.

COMMAND



NAME

        linarea - 

SYNTAX

	linarea [-l] [wizard name]

DESCRIPTION

	This command shows what players are currently in
	"wizard name"'s area. If no name is given, the module owner's
	area is checked.
	Flags: -l shows fully expanded filenames.

COMMAND



NAME

        linfo - 

SYNTAX

	linfo [-lv] 

DESCRIPTION

	Yet another "Finger" command, nicely structured and with more info.
	Flags: -l also shows the player's plan.
	       -v shows some additional information for logged-on players.

COMMAND



NAME

        ltime - 

SYNTAX

	ltime

DESCRIPTION

	Finally, a time command that shows everything: Compete Nannytime,
	complete RL (mud server) time.

COMMAND



NAME

        ltimewho - 

SYNTAX

	ltimewho [-ait]

DESCRIPTION

	This command shows logon time (ie, object age) or idle time for all
	players.
	Default sorting is on level. 
	Flags: -a sorts alphabetically on player names.
	       -i instead of object age, show idle time.	
	       -t sorts on login time, longest first.	

COMMAND



NAME

        waitfor - 

SYNTAX

	waitfor [-c] 

DESCRIPTION

	This command lets you keep track of other players' login/outs.
	If you wait for someone, you will be given a message whenever that
	person logs in and logs out. Without an argument, you get a list of
	the people you are currently waiting for.
	There are some additional flags available for level 30++. Read the
	code for more info.
	Flags: -c  stops waiting for .
	       -c without arg removes _all_ pending waitfor names.

COMMAND



NAME

        lmine - 

SYNTAX

	lmine -flnx [path]

DESCRIPTION

	This command goes through a directory and generates a list of all
	clones of all files in the directory and their environment if any.
	If no argument is given, the path defaults to your current dir.
	Using this command costs quite a lot of cpu, meaning two things:
	1) Don't use it too often.
	2) The result will be generated using call_outs, so there will be a
	   delay between typing the command and getting the output. The more
	   objects to process, the longer it will take.
	Note that no output will be generated unless the object
	/players/leowon/ice/icemod has at least LURX rights in the dir you
	are checking. If you don't know what LURX rights are, nevermind.
	Otherwise, you can grant them by typing
	  "edac  /players/leowon/ice/icemod:LURX"
	Flags: -f doesn't use call_outs. Only usable by SUPERIOR++ level.
	       -l does not truncate filenames.
	       -n only lists objects not carried by npcs.
	       -x only lists clones, not master objects.

NOTE

	Using the -f option generally makes you hit max eval cost if more 
	than a few objects are loaded.