From the NannyMUD documentation
2006-09-22
edit - Simple interactive input.
edit
INTRODUCTION This object provides a very simple editor. It is aimed at the various situations were multi-line input is given by players, and where the builtin editor 'ed' is not suitable. The idea is that you have an object which provides a command. In the command code, you clone this object, and call the start_edit() (described below). Commands ae given first on a line. The editor supports the following commands: >H Write a help text. >? As >H. >I file Include text from 'file'. >I> file As >I, but prepend lines with '>'. >K Remove last line. >Kx Remove line number x. >L Show text so far. >LP Show paste text. >P Paste the paste buffer into text. >P> As >P, but prepend text with '>'. >Q Abort. >Sx,y Swap lines x and y. . End writing. ** As '.'.
NAME
start_edit - Start interactive input.SYNTAX
varargs int start_edit(string callback, string prompt, int max_chars, int max_lines, string *paste_buffer, int no_help)DESCRIPTION
You call this funcion to start gathering the player input. The arguments are as follows: callback The name of the function, in the calling object, which will be called when the editing is done. The argument to the callback funcion will be the resulting text. prompt The prompt that is written first at all lines while editing. If not given, ']' will be used. max_chars The maximum number of characters that are allowed in the final text. This includes newlines. The default is 800. max_lines The maximum number of lines that are allowed in the final text. The default is 10. paste_buffer An array of newline-terminated strings that are to be used for the paste-operation. no_help Prevent the initial help message from being displayed.