From the NannyMUD documentation

LAST CHANGE

2005-09-15 by Gabe

FUNCTION


NAME

        reset_all_puzzles - Clear the puzzles for debugging purposes.

LOCATION

        In /obj/player.c through /obj/puzzle.c.

AVAILABILITY

        This function can be called by any object.

SYNTAX

        int reset_all_puzzles()

DESCRIPTION

        This function resets all solved puzzles in the player object it 
        is called in. It will only work on your own wizard and on test
        characters.

RETURN VALUES

        True if any puzzles were removed.

NOTE

        Regular wizards cannot use this on regular mortals. If you need
        assistance removing a puzzle from a real player, talk to an admin.

EXAMPLE

        patch gabejr reset_all_puzzles

SEE ALSO

        query_puzzle in lfun/player/query_puzzle

SEE ALSO

        set_puzzle in lfun/player/set_puzzle