From the NannyMUD documentation
2005-09-15 by Gabe
NAME
reset_all_puzzles - Clear the puzzles for debugging purposes.LOCATION
In /obj/player.c through /obj/puzzle.c.AVAILABILITY
This function can be called by any object.SYNTAX
int reset_all_puzzles()DESCRIPTION
This function resets all solved puzzles in the player object it is called in. It will only work on your own wizard and on test characters.RETURN VALUES
True if any puzzles were removed.NOTE
Regular wizards cannot use this on regular mortals. If you need assistance removing a puzzle from a real player, talk to an admin.EXAMPLE
patch gabejr reset_all_puzzlesSEE ALSO
query_puzzle in lfun/player/query_puzzleSEE ALSO
set_puzzle in lfun/player/set_puzzle