From the NannyMUD documentation

LAST CHANGE

2000-12-15

FUNCTION


NAME

        set_wet - Make a living wet.

LOCATION

        /obj/living_functions.c

SYNTAX

        varargs int set_wet(int time)

DESCRIPTION

        With this function you can make a living wet for 

RETURN VALUES

        0 - Living could not be wet (has "never_wet" property)
        (Non-zero) - Success

NOTE

        Note that all objects that the living is carrying also
        become wet, ie set_wet(time) is called in them.