From the NannyMUD documentation
2001-01-06
NAME
set_long - set the long description of an objectLOCATION
This function exists in very many of the lib objects, basically it is used by all objects a player will encounter.SYNTAX
void set_long(string long)DESCRIPTION
This function sets the long description of the object, which is what players usually see when they are actively looking at something.NOTE
Usually, when players enter a room, they get to see the long description of the room, and the short description of all items in the room. This behaviour can be toggled by the players; in 'brief' mode they are presented with the short description of the room, too.EXAMPLE
set_long("The monkey has a red face and a long tail "+ "It yawns at you, showing off its sharp teeth.");