From the NannyMUD documentation
2001-01-06
NAME
query_prevent_move_from_statue - Things not moved when the player reconnects after linkdeathLOCATION
Any object carried by players.SYNTAX
int query_prevent_move_from_statue()DESCRIPTION
Called from the player object when trying to move an object from the statue of a linkdead player to the new player object of the reconnecting player.RETURN VALUES
If this returns true the object is not moved to the new player object but instead destructed.NOTE
Mostly intended for the soul and other objects that are cloned anyway. May not apply in the future.