From the NannyMUD documentation

LAST CHANGE

2004-01-17

FUNCTION


NAME

        _signal_import_done - tell inventory that 'import' was done

LOCATION

        Any object.

SYNTAX

        void _signal_import_done();

DESCRIPTION

        When a player has has used the 'import' command, this function
	is called in all objects in his inventory.

EXAMPLE

        // A guild that do not want the members to be wimpy.

        void _signal_import_done()
        {
          if (environment())
	    environment() -> toggle_one("wimpy", "off");
        } // _signal_import_done