From the NannyMUD documentation
2004-01-17
NAME
_signal_import_done - tell inventory that 'import' was doneLOCATION
Any object.SYNTAX
void _signal_import_done();DESCRIPTION
When a player has has used the 'import' command, this function is called in all objects in his inventory.EXAMPLE
// A guild that do not want the members to be wimpy. void _signal_import_done() { if (environment()) environment() -> toggle_one("wimpy", "off"); } // _signal_import_done