From the NannyMUD documentation
2001-08-12
NAME
value_eat_food_hook -AVAILABILITY
This function can be located in any object. The calls are generated from /obj/player.DESCRIPTION
This function is called when a player eats something, and it can change the value of healing he gets from the comestible. The value returned from the function is is added to the heal value. ARGUMENTS value_eat_food_hook( ({ The food object, The strength, The stuffnes of the player, }), the player )NOTE
This function will only be called if 'block_eat_food_hook', which is called before it, returns zero.SEE ALSO
eat_food_hook in hooks/eat_food_hookSEE ALSO
block_eat_food_hook in hooks/block_eat_food_hookSEE ALSO
drink_alcohol_hook in hooks/drink_alcohol_hookSEE ALSO
drink_soft_hook in hooks/drink_soft_hook