From the NannyMUD documentation

LAST CHANGE

2001-08-12

FUNCTION


NAME

        value_eat_food_hook - 

AVAILABILITY

        This function can be located in any object.
	The calls are generated from /obj/player.

DESCRIPTION

	This function is called when a player eats something, and it
	can change the value of healing he gets from the comestible.
	The value returned from the function is is added to the heal
	value.

	ARGUMENTS
	value_eat_food_hook(
	  ({ The food object,
	     The strength,
	     The stuffnes of the player,
	  }),
	  the player
	)

NOTE

        This function will only be called if 'block_eat_food_hook',
	which is called before it, returns zero.

SEE ALSO

        eat_food_hook in hooks/eat_food_hook

SEE ALSO

        block_eat_food_hook in hooks/block_eat_food_hook

SEE ALSO

        drink_alcohol_hook in hooks/drink_alcohol_hook

SEE ALSO

        drink_soft_hook in hooks/drink_soft_hook