From the NannyMUD documentation

LAST CHANGE

2001-08-12

FUNCTION


NAME

        value_attack_hook - 

AVAILABILITY

	/obj/living_functions

DESCRIPTION

	This function is called after the block_attack_hook has been
	called. The returned value is added to the weapon-class of the
	attack.

	ARGUMENTS

	value_attack_hook(
	  ({ The weapon class,
	     The extra 'hit' if any, otherwise 0,
	     The weapon if any, otherwise 0,
	     The damage type of the attack
	  }),
	  The living doing the attack.

SEE ALSO

        attack_hook in hooks/attack_hook

SEE ALSO

        block_attack_hook in hooks/block_attack_hook

SEE ALSO

        hit_player_hook in hooks/hit_player_hook

SEE ALSO

        die_hook in hooks/die_hook
        die_hook in std/line/line_control
        die_hook in std/misc/kill_logger
        die_hook in std/misc/logger

SEE ALSO

        kill_hook in hooks/kill_hook
        kill_hook in std/line/line_control
        kill_hook in std/misc/logger

SEE ALSO

        value_choose_target_hook in hooks/value_choose_target_hook