From the NannyMUD documentation
2001-08-12
NAME
slow_beat_hook -AVAILABILITY
/obj/playerDESCRIPTION
This function is called when the hooked player gets a slow heart-beat call. This happens, on average, each 30 seconds. ARGUMENTS slow_beat_hook( ({ The current attacker object }), The player whose heart beat got called. )NOTE
The attacker object might be 0 when the hook is called.SEE ALSO
fast_beat_hook in hooks/fast_beat_hook