From the NannyMUD documentation

LAST CHANGE

2001-02-10

NAME

        remove_ghost_hook - Remove ghost hook

LOCATION

    /obj/player.c

AVAILABILITY

    Any object can use hooks.

FUNCTIONS

OTHER FUNCTIONS

    block_remove_ghost_hook

DESCRIPTION

    remove_ghost_hook is called just after the player has gone from being
    "dead" to "alive" again. This typically happens when they pray in
    church.

SEE ALSO

        block_remove_ghost_hook in hooks/block_remove_ghost_hook

FUNCTION


NAME

        remove_ghost_hook - Remove ghost hook

SYNTAX

void remove_ghost_hook(mixed arr, object living)

DESCRIPTION

    This hook is called just after the player has turned "mortal"
    again, typically when the player prays in church.

    The arguments to the hook are as follows:
      ({The object calling remove_ghost}),
        the player