From the NannyMUD documentation

LAST CHANGE

2001-08-12

FUNCTION


NAME

        eat_food_hook - 

AVAILABILITY

        This function can be located in any object.
	The calls are generated from /obj/player.

DESCRIPTION

	This function is called when a player consumes something
	edible, but after the 'block_eat_food_hook' and the
	'value_eat_food_hook' has been called.

	ARGUMENTS

	eat_food_hook(
	  ({ The food object,
	     The strength,
	     The stuffnes of the player,
	  }),
	  the player
	)

NOTE

        This function is not called if the call to block_eat_foodhook
	returns 1.

SEE ALSO

        block_eat_food_hook in hooks/block_eat_food_hook

SEE ALSO

        value_eat_food_hook in hooks/value_eat_food_hook

SEE ALSO

        drink_alcohol_hook in hooks/drink_alcohol_hook

SEE ALSO

        drink_soft_hook in hooks/drink_soft_hook