From the NannyMUD documentation
2001-08-12
NAME
eat_food_hook -AVAILABILITY
This function can be located in any object. The calls are generated from /obj/player.DESCRIPTION
This function is called when a player consumes something edible, but after the 'block_eat_food_hook' and the 'value_eat_food_hook' has been called. ARGUMENTS eat_food_hook( ({ The food object, The strength, The stuffnes of the player, }), the player )NOTE
This function is not called if the call to block_eat_foodhook returns 1.SEE ALSO
block_eat_food_hook in hooks/block_eat_food_hookSEE ALSO
value_eat_food_hook in hooks/value_eat_food_hookSEE ALSO
drink_alcohol_hook in hooks/drink_alcohol_hookSEE ALSO
drink_soft_hook in hooks/drink_soft_hook