From the NannyMUD documentation
2001-08-12
NAME
drink_soft_hook -AVAILABILITY
Any object can contain this function. The call is triggered from /obj/player.DESCRIPTION
This function is called when a player drinks a non-alcoholic drink. The call happens after 'block_drink_soft_hook' and 'value_drink_soft_hook'. ARGUMENTS drink_soft_hook( ({ The drink object, The strength, The flag passed to drink_soft, The soakness level of the player }), the player )NOTE
This function is only called if block_drink_soft_hook returned zero.SEE ALSO
block_drink_soft_hook in hooks/block_drink_soft_hookSEE ALSO
value_drink_soft_hook in hooks/value_drink_soft_hookSEE ALSO
drink_alcohol_hook in hooks/drink_alcohol_hookSEE ALSO
eat_food_hook in hooks/eat_food_hook