From the NannyMUD documentation

LAST CHANGE

2001-08-12

FUNCTION


NAME

        drink_soft_hook - 

AVAILABILITY

	Any object can contain this function.
	The call is triggered from /obj/player.

DESCRIPTION

	This function is called when a player drinks a non-alcoholic
	drink. The call happens after 'block_drink_soft_hook' and
	'value_drink_soft_hook'.

	ARGUMENTS
	drink_soft_hook(
	  ({ The drink object,
	     The strength,
	     The flag passed to drink_soft,
	     The soakness level of the player
	  }),
	  the player
	)

NOTE

        This function is only called if block_drink_soft_hook returned
	zero.

SEE ALSO

        block_drink_soft_hook in hooks/block_drink_soft_hook

SEE ALSO

        value_drink_soft_hook in hooks/value_drink_soft_hook

SEE ALSO

        drink_alcohol_hook in hooks/drink_alcohol_hook

SEE ALSO

        eat_food_hook in hooks/eat_food_hook