From the NannyMUD documentation
2001-08-12
NAME changed_level_hook - AVAILABILITY /obj/player DESCRIPTION This function is called just before the level is set. ARGUMENTS changed_level_hook( ({ the old level, the new level }), the player )
changed_level_hook -
/obj/player
This function is called just before the level is set. ARGUMENTS changed_level_hook( ({ the old level, the new level }), the player )