From the NannyMUD documentation

LAST CHANGE

2001-08-12

FUNCTION


NAME

        block_drink_soft_hook - 

AVAILABILITY

	Any object can contain this function.
	The call is triggered from /obj/player.

DESCRIPTION

	This function is called when a player drinks a non-alcoholic
	drink. By returning 1, the player is prevented from actually
	drinking the drink.

	ARGUMENTS
	drink_soft_hook(
	  ({ The drink object,
	     The strength,
	     The flag passed to drink_soft,
	     The soakness level of the player
	  }),
	  the player
	)

SEE ALSO

        drink_soft_hook in hooks/drink_soft_hook

SEE ALSO

        value_drink_soft_hook in hooks/value_drink_soft_hook

SEE ALSO

        drink_alcohol_hook in hooks/drink_alcohol_hook

SEE ALSO

        eat_food_hook in hooks/eat_food_hook