From the NannyMUD documentation
2001-08-12
NAME
block_changed_money_hook -AVAILABILITY
/obj/playerDESCRIPTION
This function is called before money is changed, and if it returns non-zero, the change will not take place. ARGUMENTS block_changed_money_hook( ({ The object giving/taking the money, can be 0, The change, Old money, }), the player )SEE ALSO
changed_money_hook in hooks/changed_money_hook