From the NannyMUD documentation
2001-10-02
NAME
socket_accept - Accept a connection on a socket.SYNTAX
#include#include int socket_accept(int s, string read_callback, string write_callback) DESCRIPTION
The argument s is a socket that has been created with socket_create, bound to an address with socket_bind, and is listening for connections after a socket_listen. socket_accept() extracts the first connection on the queue of pending connections, creates a new socket with the same properties of s and allocates a new file descriptor for the socket. If no pending connections are present on the queue, socket_accept() returns an error as described below. The accepted socket is used to read and write data to and from the socket which connected to this one; it is not used to accept more connections. The original socket s remains open for accepting further connections. The argument read_callback is the name of a function for the driver to call when there is something to read on the socket. The read call-back should follow this format: void read_callback(int fd, string message) Where fd is the socket which has the message. The argument write_callback is the name of a function for the driver to call when the new socket (not the accepting socket) is ready to be written to. The write callback should follow this format: void write_callback(int fd) Where fd is the socket which is ready to be written to. RETURN VALUE socket_accept() returns a non-negative descriptor for the accepted socket on success. On failure, it returns a negative value. socket_error can be used on the return value to get a text description of the error. ERRORS EEFDRANGE Descriptor out of range. EEBADF Descriptor is invalid. EESECURITY Security violation attempted. EEMODENOTSUPP Socket mode not supported. EENOTLISTN Socket not listening. EEWOULDBLOCK Operation would block. EEINTR Interrupted system call. EEACCEPT Problem with accept. EENOSOCKS No more available efun sockets.SEE ALSO
socket_bind in efun/socket/socket_bindSEE ALSO
socket_connect in efun/socket/socket_connectSEE ALSO
socket_create in efun/socket/socket_create socket_create in efun/socket/socket_createSEE ALSO
socket_listen in efun/socket/socket_listen