From the NannyMUD documentation
2000-12-11
NAME
tell_room - Tell something to everyone present in an object.SYNTAX
void tell_room(object ob, string str [, object *avoid ])DESCRIPTION
Send the message 'str' to all objects in 'ob'. The optional third argument 'avoid' is an array of objects not to hear 'str'.SEE ALSO
write in efun/object_related/writeSEE ALSO
shout in efun/object_related/shoutSEE ALSO
say in sfun/saySEE ALSO
tell_object in efun/object_related/tell_object